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Voice in the Hollow: VFX Breakdown Livestream

In this livestream, I break down some procedural effects that I created for The Voice in the Hollow, a short film created and directed by Tran Ma and Miguel Ortega.

Throughout the livestream, I break down the setups I created for a ground interaction effect, as well as a blood spreading effect.

Topics covered in the livestream:

-Geometry deformation solver

-Use cases for volumesample() and SDFs

-Simple growth solver

-Basic vellum grains

-Approaching a VFX shot and procedural thinking

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